I've had my game going smoothly for a while. It's based on the DSE. Events are going right, structure is all good, works well. Today I updated my GUI and I'm getting an error that seems to be beyond my skillset. Here it is:
Code: Select all
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/event_dispatcher.rpy", line 262, in <module>
if not i.check(eobjs):
File "game/event_dispatcher.rpy", line 60, in check
if not i.eval(self.name, valid):
File "game/event_dispatcher.rpy", line 99, in eval
return eval(self.expr)
SyntaxError: unexpected EOF while parsing (<none>, line 1)
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "lib/windows-i686/start.rpyc", line 369, in script call
File "lib/windows-i686/event_dispatcher.rpyc", line 255, in script
File "C:\Users\Jamie\Dropbox\Ren-Py\renpy-6.99.11-sdk\renpy\ast.py", line 805, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\Jamie\Dropbox\Ren-Py\renpy-6.99.11-sdk\renpy\python.py", line 1641, in py_exec_bytecode
exec bytecode in globals, locals
File "game/event_dispatcher.rpy", line 262, in <module>
if not i.check(eobjs):
File "game/event_dispatcher.rpy", line 60, in check
if not i.eval(self.name, valid):
File "game/event_dispatcher.rpy", line 99, in eval
return eval(self.expr)
File "C:\Users\Jamie\Dropbox\Ren-Py\renpy-6.99.11-sdk\renpy\python.py", line 1669, in py_eval
code = py_compile(code, 'eval')
File "C:\Users\Jamie\Dropbox\Ren-Py\renpy-6.99.11-sdk\renpy\python.py", line 534, in py_compile
raise e
SyntaxError: unexpected EOF while parsing (<none>, line 1)
Windows-8-6.2.9200
Ren'Py 6.99.11.1749
QERS 1.0