Is it possible to place codes that was specifically made to the new GUI in the old Ren'Py?

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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LittleRainySeasons
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Is it possible to place codes that was specifically made to the new GUI in the old Ren'Py?

#1 Post by LittleRainySeasons »

I was just wondering if it's possible to input codes specifically made to the new Ren'py in the old format or it's not compatible?

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IrinaLazareva
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Re: Is it possible to place codes that was specifically made to the new GUI in the old Ren'Py?

#2 Post by IrinaLazareva »

It is possible. But it is very difficult. Not to do without knowledge of python.

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Re: Is it possible to place codes that was specifically made to the new GUI in the old Ren'Py?

#3 Post by Remix »

Though there are likely some codes that would work fine without modification, most would need some level of tweaking in order to get them working.

So, the basic answer is... It depends upon the code in question... Try it (in a test area) and see.

Note though that more modern versions of Ren'py; have more features, support more platform flavours, are better optimized and are designed to be easier to work with (basically better in all respects), so it would make sense to try to port the old code to work inside the newer version of Ren'py rather than the other way round.
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Re: Is it possible to place codes that was specifically made to the new GUI in the old Ren'Py?

#4 Post by IrinaLazareva »

Here one of examples
viewtopic.php?f=51&t=22565

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