The thing here is that the user has to click to advance after the "And why..." bit of dialogue, after which a sound plays. However, I wanted the second bit, the "has it not ended ever since?" to be a piece of dialogue that the user can't click to advance. It has to advance on its own with the {nw} after the {w=3.0} wait function."But then, why did my hearing sound so off?"
"And why... {w}"
play audio "sounds/fear.ogg" noloop
extend "has it not ended ever since?{w=2.5}{nw}"
scene loliteroomday
stop audio
play audio "sounds/doorknock.ogg" noloop
l "Yes?"
l "Who is it?"
v "It's me. Open up, I made you breakfast."
Right now, I can click during this and it would ruin the setup of the scene for me because the audio is supposed to end only after the dialogue ends, so if the user clicks and continues, the audio will continue playing.
Big thanks for any help I can get!