Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
I thought I figured out everything I needed, but I guess not... I have an image that pops up when I press one button (it's for an in-game journal), and the other button isn't showing up like it's supposed to. Is there something I need to add to this?
YourLocalAlchemist wrote: ↑Sun Mar 25, 2018 7:41 pm
I thought I figured out everything I needed, but I guess not... I have an image that pops up when I press one button (it's for an in-game journal), and the other button isn't showing up like it's supposed to. Is there something I need to add to this?
activate_sound is a button property, although it does call a function, it's not a function itself. TC used it correctly.
The problem seems to be that arguments in both screens are mixed up. In the first screen you are making the list from an unexisting options variable, that I suppose is the argument you currently have as buttons. And in the second screen, you'll probably want to change the Show() action too so they match up. So: