6.99.14.3 Prerelease

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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PyTom
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6.99.14.3 Prerelease

#1 Post by PyTom »

Since there were a couple of regressions in 6.99.14.2, there is a 6.99.14.3 prerelease out. From the changelog:

Code: Select all


This release fixes an issue where children of for statements in screens would
not get their data propagated through screen update cycles. This manifested
in complicated ways, such as transitions repeating and slow text refusing
to work.

This release displays the newest save slot in the selected color, as
intended. This applies to newly created games, older projects can update
by adding to the bottom of gui.rpy::

    define gui.slot_button_text_selected_idle_color = gui.selected_color
    define gui.slot_button_text_selected_hover_color = gui.hover_color

A problem introduced in 6.99.14.2 with the the default statement
not working after a rollback has been fixed. This should only ever
have affected games that were updated after a save was first
created.
Downloads of 6.99.14.3 can be found at:

https://www.renpy.org/release/6.99.14.3

A full list of changes to Ren'Py can be found at:

https://www.renpy.org/dev-doc/html/changelog.html

A list of changes that may require you to update your game can be found at:

https://www.renpy.org/dev-doc/html/incompatible.html

Please also check out the credits and sponsor list.

The initial prerelease is 6.99.14.3.3341. Since this is a minimal set of changes compared to 6.99.14.2, I'd be fine standing by this if people want to release NaNoRenO games with 6.99.14.3, especially if you've encountered problems in 6.99.14.2.
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom
Software > Drama • https://www.patreon.com/renpytom

User avatar
PyTom
Ren'Py Creator
Posts: 16088
Joined: Mon Feb 02, 2004 10:58 am
Completed: Moonlight Walks
Projects: Ren'Py
IRC Nick: renpytom
Github: renpytom
itch: renpytom
Location: Kings Park, NY
Contact:

Re: 6.99.14.3 Prerelease

#2 Post by PyTom »

6.99.14.3.3347 is now up on the prerelease channel.

This changes AlphaMask so it lays out the mask displayable, which makes it possible to use use a moving ATL animation as the mask.

It also renames a few displayables. LiveComposite is now Composite, LiveTile is now Tile, and LiveCrop is now Crop. (The old names still work, it's just that the new ones remove a prefix.)

Finally, a few obsolete image manipulators have become undocumented.


This release is looking pretty close to done at this point.
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom
Software > Drama • https://www.patreon.com/renpytom

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IrinaLazareva
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Re: 6.99.14.3 Prerelease

#3 Post by IrinaLazareva »

Here small problem with language.
viewtopic.php?f=8&t=49108&p=483266#p483219

test in 6.99.14.3.3347

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