Hello!
I was wondering if it is possible for Ren'py to make a Shoot em up style game? I was thinking about it and it appears plausible.
For instance, couldn't I just make a basic box sprite and add some code for collisions, then move it with a keybinding to WASD or the arrow keys? The system could then check every tick if the player is moving or not.
i dunno, im still a little new to this and was looking to get some outside help.
Shooter/Shoot em up Game in Ren'py?
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
- Donmai
- Eileen-Class Veteran
- Posts: 1958
- Joined: Sun Jun 10, 2012 1:45 am
- Completed: Toire No Hanako, Li'l Red [NaNoRenO 2013], The One in LOVE [NaNoRenO 2014], Running Blade [NaNoRenO 2016], The Other Question, To The Girl With Sunflowers
- Projects: Slumberland
- Location: Brazil
- Contact:
Re: Shooter/Shoot em up Game in Ren'py?
Check this Cookbook recipe:
viewtopic.php?f=51&t=49085
viewtopic.php?f=51&t=49085
No, sorry! You must be mistaking me for someone else.
TOIRE NO HANAKO (A Story About Fear)
TOIRE NO HANAKO (A Story About Fear)
-
- Newbie
- Posts: 9
- Joined: Tue Feb 13, 2018 3:36 pm
- Tumblr: goldieblues
- Deviantart: Goldie Blues
- Contact:
Re: Shooter/Shoot em up Game in Ren'py?
Thank You, will do!
Who is online
Users browsing this forum: Ahrefs [Bot], Google [Bot], piinkpuddiin