Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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- Joined: Sun Mar 19, 2017 2:56 pm
A few week ago, I updated my renpy version and I think there is a minor bug with the vpunch.
Code: Select all
define n_fr = Character(' ', color="#c8c8ff", image="n", condition='lang == "francais"', who_xpos=250)
define n_en = Character(' ', color="#c8c8ff", image="n", condition='lang == "english"', who_xpos=250)
--- In label --
n_fr "blabla" with vpunch
n_en "blabla" with vpunch
In this situation, when "francais" is set as lang, In theory, I just have first dialogue with vpunch, but in fact my second fr dialogue have vpunch to.
I guess it's because the second dialogue inherit of the english vpunch wich isn't limitated by the lang condition ?
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