Hello! I am working on a series of events in my game, and I want to have the title appear on screen, stay there for a few seconds, and then go. Now, the tricky part (for me, at least) is that I want the title to pause, but the game to keep going. Probably it's something really simple, but I am too thick to figure it out.
My attempt to solve it was this:
Code: Select all
show title stripe:
xalign 0.5
yalign 0.1
show text "{=t}Mission Impossible{/=t}":
xalign 0.5
yalign .11
with moveinright
pause 1.5
hide title
hide text
with moveoutleft
s "Okay, this is the right way..."
That works for the title, but the dialogue screen is forced to wait until the title goes away. Now, I know I could just weave the "hide" bits into the dialogue code, but since this title is going to be used in several different cases and scenes, it would not be practical to do so. I want the titles to come in, wait for about a couple of seconds, then go, without having to delay the rest of the game. Thank you very much. Nice weekend!