I tried to build distribution of the tutorial project and just got a "The build.directory_name variable may not include the space, colon, or semicolon characters." error message. What should I check?
Where is this build.directory_name anyway?
[Solved]How to solve "The build.directory_name variable may not include the space, colon...(blabla)"?
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
- xixikudo
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- Joined: Wed May 30, 2018 3:07 am
- Projects: WhiteNightRhapsody
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[Solved]How to solve "The build.directory_name variable may not include the space, colon...(blabla)"?
Last edited by xixikudo on Wed May 30, 2018 10:35 am, edited 1 time in total.
Re: How to solve "The build.directory_name variable may not include the space, colon...(blabla)"?
Try the options.rpy file.
Are you using Atom as your text editor? If so, make sure to add your game folder into your project, then you can use Find in Project or Search in Directory for specific strings (in this case build.directory_name). Be mindful that Find in Project ignores files that you've excluded in the project.
Are you using Atom as your text editor? If so, make sure to add your game folder into your project, then you can use Find in Project or Search in Directory for specific strings (in this case build.directory_name). Be mindful that Find in Project ignores files that you've excluded in the project.
Re: How to solve "The build.directory_name variable may not include the space, colon...(blabla)"?
Changing... in the options.rpy, to something like: ...should fix it!
Looks like Tutorial is trying to use Ren'py version as the game version, but is has some forbidden characters.
Code: Select all
define config.version = renpy.version_string
Code: Select all
define config.version = "1.0"
Looks like Tutorial is trying to use Ren'py version as the game version, but is has some forbidden characters.
- xixikudo
- Regular
- Posts: 27
- Joined: Wed May 30, 2018 3:07 am
- Projects: WhiteNightRhapsody
- Organization: NamelessElysion
- Contact:
Re: How to solve "The build.directory_name variable may not include the space, colon...(blabla)"?
This works! Thanks!Rayne wrote: ↑Wed May 30, 2018 8:34 am Changing...in the options.rpy, to something like:Code: Select all
define config.version = renpy.version_string
...should fix it!Code: Select all
define config.version = "1.0"
Looks like Tutorial is trying to use Ren'py version as the game version, but is has some forbidden characters.
Re: How to solve "The build.directory_name variable may not include the space, colon...(blabla)"?
I tried this but still doesn't work with me.Rayne wrote: ↑Wed May 30, 2018 8:34 am Changing...in the options.rpy, to something like:Code: Select all
define config.version = renpy.version_string
...should fix it!Code: Select all
define config.version = "1.0"
Looks like Tutorial is trying to use Ren'py version as the game version, but is has some forbidden characters.
Re: [Solved]How to solve "The build.directory_name variable may not include the space, colon...(blabla)"?
EDIT: you have to also edit your scripts.rpy and make sure the build name has no space, semicolon, like it said. then make sure the version only has number & dot. so you have to make sure your options.rpy names are good and the ones in your scripts.rpy
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I have the same problem.
options.rpy has
but i still get that error
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I have the same problem.
options.rpy has
Code: Select all
define config.version = "1.0"