How to use 1920x1080 art in a visual novel?
Posted: Sun Jun 03, 2018 5:16 pm
Hi everyone, after working on some small simple projects I took the big step of starting work on a much more ambitious and hopefully high-quality project than I've done so far. I hired an artist to produce character sprites for me and they've done an amazing job bringing my characters to life.
They drew the character art in 1920x1080 proportions and when I created the project I selected the 1920x1080 resolution but when I try to display the (full body) images they show up something like this It might be a noob question but I was wondering how I can get my character images (and at some point the backgrounds the artist will make for me) to fit properly within the borders of the screen, any help you can provide would be great
I'd rather not shrink down the image size because there's some loss in quality and I'm pretty sure a way does exist to use these files as they are
(By the way this is just a placeholder image I'm using for this question thread but I've set it up and tested them both at that size and I run into the same issue)
Thank you for taking the time to read this thread
They drew the character art in 1920x1080 proportions and when I created the project I selected the 1920x1080 resolution but when I try to display the (full body) images they show up something like this It might be a noob question but I was wondering how I can get my character images (and at some point the backgrounds the artist will make for me) to fit properly within the borders of the screen, any help you can provide would be great
I'd rather not shrink down the image size because there's some loss in quality and I'm pretty sure a way does exist to use these files as they are
(By the way this is just a placeholder image I'm using for this question thread but I've set it up and tested them both at that size and I run into the same issue)
Thank you for taking the time to read this thread