Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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why is renpy.hide_screen not closing the screen idleTalk.. am I doing something wrong?
The purpose of this is -> I have a talking animation and I want to add an idle animation after that while the text is being put on the screen. Is there a better way to do this?
Thanks
I think the conventional method of playing talking animations whilst text is being shown would be to just show the animated image. You should be able to achieve what you wanted with transforms and not using a screen (which is a very strange and probably inefficient way of approaching this).
What exactly is involved with your talking animations that made you use two screens?
kivik wrote: ↑Mon Jun 11, 2018 3:41 am
I think the conventional method of playing talking animations whilst text is being shown would be to just show the animated image. You should be able to achieve what you wanted with transforms and not using a screen (which is a very strange and probably inefficient way of approaching this).
What exactly is involved with your talking animations that made you use two screens?
I just didnt know how to handle it when it loops. so when it loops I didn't want to play the talking part again. But now I understand it better thanks