Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
That's odd. In your last definition you tell renpy to color the name and to not put a name. Renpy is still wondering ("So, what color should I apply to a name that I don't have to show?")
Simply define the character WITH a name. It's not the nvl narrator, is a nvl character:
xavimat wrote: ↑Thu Jun 14, 2018 10:24 am
That's odd. In your last definition you tell renpy to color the name and to not put a name. Renpy is still wondering ("So, what color should I apply to a name that I don't have to show?")
Simply define the character WITH a name. It's not the nvl narrator, is a nvl character:
At the moment I tried messing with gui.rpy for a bit and fixed it on my own. But it would be great if I could still use the nvl character later on... This is the part I edited:
## The placement of dialogue relative to the textbox. These can be a whole
## number of pixels relative to the left or top side of the textbox, or 0.5 to
## center.
define gui.dialogue_xpos = 268
define gui.dialogue_ypos = 50
"Hug, then ignore me; kiss, then ignore me. Play me like a fiddle is that it?"
~ Hisao Nakai (Katawa Shoujo)