Minigame Popup

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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HiddenT
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Minigame Popup

#1 Post by HiddenT » Mon Jun 18, 2018 11:08 pm

Hello, I have been struggling with a problem with my project. I created a minigame that opens via "jump" renpy function, however I need it to open a pop up during conversation. Anyone knows how to open the scene as a popup instead of "jumping" scene?

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Imperf3kt
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Re: Minigame Popup

#2 Post by Imperf3kt » Tue Jun 19, 2018 12:10 am

What is your minigame?
Does it take all the screen?
How does the player interact with it?
Is it made with screen language?
What do you mean by popup?
Image

Warning: May contain trace amounts of gratuitous plot.
pro·gram·mer (noun) An organism capable of converting caffeine into code.

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gas
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Re: Minigame Popup

#3 Post by gas » Tue Jun 19, 2018 5:34 am

You mean a minigame that play when the normal story proceed.
It's quite hard. You need to show a screen that, thru functions, include all possible interactions. You can't jump to any script label.
10 ? "RENPY"
20 GOTO 10

RUN

HiddenT
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Re: Minigame Popup

#4 Post by HiddenT » Tue Jun 26, 2018 9:39 am

gas wrote:
Tue Jun 19, 2018 5:34 am
You mean a minigame that play when the normal story proceed.
It's quite hard. You need to show a screen that, thru functions, include all possible interactions. You can't jump to any script label.
Yes, that is it. Thanks a lot for the help.

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