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At the beginning of my visual novel/dating simulator, you choose 1 out of 8 girls to have a relationship with. I want my game to have a Chapter Selection that adds a chapter as you progress through the game or finish a chapter, which I already don't know how to do. Along with that, I want the player to be able to replay the entire game to experience the other girls but I don't want the chapters that will be added to overwrite the previous chapters. So what I need is a Chapter Selection screen that allows for 8 different storylines with their respective chapters.
Thank you in advance!
Anyway, as an hint, you need to read about LABELS, the very first thing, and SCREEN LANGUAGE...
20 GOTO 10
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Here's a brief to making your own though:
Step one: create a screen
Step two: add a button to navigation menu, that opens said screen
Step three: add buttons to your chapter screen that take a player to each desired label
You can use something like this:
Code: Select all
screen chapters(): tag menu textbutton "Chapter one" action Start("chapter_one") textbutton "Chapter two" action Start("chapter_two")
Code: Select all
label chapter_one: "This is chapter one." return # ensures when chapter one ends, the player doesn't continue into chapter two. label chapter_two: "This is chapter two." return
You also don't have to use textbuttons, you could use images if you prefer.
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