[SOLVED] Making a polished epigraph? (Using Text() displayable)

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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Re: [SOLVED] Making a polished epigraph? (Using Text() displayable)

#16 Post by 017Bluefield »

philat wrote: Mon Jul 16, 2018 3:08 am 1. Typo, I assume. (epilogue_speaker and epigraph_speaker)

2. {nw} is available.

3. If you need effects, then yes, a displayable may be more suitable. You can dissolve in dialogue if need be, but it's probably not worth the hassle. So yes, if there is a good reason to use Text(), go ahead.
  1. Fixed.
  2. Noted.
  3. Understood. (Though I actually need to dissolve it out, not in.)

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