Hello! I am working on designing the save & load screens for a game, and was wondering if it would be possible to have the time and date in regular text, and the chapter name in bolded text, as shown below:
If this is possible, how would I go about making the chapter names bold? The font that I am using is called Montserrat and has a bold variation that I would like to use for this.
Thanks for reading! Any help is much appreciated.
Bolding the Chapter Names on Save & Load Screens
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
- sasquatchii
- Miko-Class Veteran
- Posts: 552
- Joined: Fri Jul 04, 2014 7:48 am
- Completed: A Day in the Life of a Slice of Bread
- Deviantart: sasquatchix
- Soundcloud: sasquatchii
- itch: sasquatchii
- Location: South Carolina
- Contact:
- mitoky
- Veteran
- Posts: 316
- Joined: Sat Feb 07, 2015 9:12 pm
- Projects: The Purring Demon's Love, circus eterie
- Contact:
Re: Bolding the Chapter Names on Save & Load Screens
I may be wrong on this but wouldnt adding a seperate style for the chapter name work and add bold to it?
https://www.renpy.org/doc/html/text.htm ... -text-tags
https://www.renpy.org/doc/html/text.htm ... -text-tags
- xavimat
- Eileen-Class Veteran
- Posts: 1461
- Joined: Sat Feb 25, 2012 8:45 pm
- Completed: Yeshua, Jesus Life, Cops&Robbers
- Projects: Fear&Love
- Organization: Pilgrim Creations
- Github: xavi-mat
- itch: pilgrimcreations
- Location: Spain
- Discord: xavimat
- Contact:
Re: Bolding the Chapter Names on Save & Load Screens
In your screens.rpy file search for this line:
Add a colon and a new line. This way:
(Of course, change the name of the file in my example to the actual name)
Note that using "bold" on a regular font is not the same as using the bold version of the font, that is another font-file.
If you have in your game the {b}bold{/b} text-tag it won't use by default the bold-font version but renpy will make thicker the regular-version (sometimes that can be ugly, and always is uglier than the actual Bold-version of the font, if it exists).
To use different font-files for bold, italic and bold+italic you need to use config.font_replacement_map:
https://www.renpy.org/doc/html/config.h ... cement_map
Code: Select all
style slot_name_text is slot_button_text
Code: Select all
style slot_name_text is slot_button_text:
font "MontserratBold.ttf" # If your font is in the "gui" folder write "gui/MontserratBold.ttf"
Note that using "bold" on a regular font is not the same as using the bold version of the font, that is another font-file.
If you have in your game the {b}bold{/b} text-tag it won't use by default the bold-font version but renpy will make thicker the regular-version (sometimes that can be ugly, and always is uglier than the actual Bold-version of the font, if it exists).
To use different font-files for bold, italic and bold+italic you need to use config.font_replacement_map:
https://www.renpy.org/doc/html/config.h ... cement_map
Comunidad Ren'Py en español: ¡Únete a nuestro Discord!
Rhaier Kingdom A Ren'Py Multiplayer Adventure Visual Novel.
Cops&Robbers A two-player experiment | Fear&Love Why can't we say I love you?
Honest Critique (Avatar made with Chibi Maker by ~gen8)
Rhaier Kingdom A Ren'Py Multiplayer Adventure Visual Novel.
Cops&Robbers A two-player experiment | Fear&Love Why can't we say I love you?
Honest Critique (Avatar made with Chibi Maker by ~gen8)
Who is online
Users browsing this forum: Bing [Bot], Google [Bot]