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[SOLVED] config.say_attribute_transition and 2 Characters, 1 Sprite Bug?

Posted: Wed Jul 11, 2018 12:23 am
by trooper6
Is this a bug or is this intended?

I have two characters that share the same sprite. That is no problem.
I can have the two different characters using the same sprite use say attributes and all is seamless...
unless I have define config.say_attribute_transition = dissolve enabled.

When I have that enabled and use say attributes, then not only do the emotions dissolve (which is good), but the name/textbox also dissolves (which I don't want).

Is this a bug or intended? Is there a way to have the the say_attributes transition the sprite, without transitioning the textbox?

Re: config.say_attribute_transition and 2 Characters, 1 Sprite Bug?

Posted: Wed Jul 11, 2018 2:09 am
by PyTom
It's always been doing this, you probably just never noticed. If you want this, maybe use a dict transition on the master layer.

Re: config.say_attribute_transition and 2 Characters, 1 Sprite Bug?

Posted: Wed Jul 11, 2018 10:19 am
by trooper6
That did the trick, thanks PyTom!