Turn off anti aliasing for images

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Turn off anti aliasing for images

#1 Post by SilverSea » Wed Jul 11, 2018 10:58 am

So my art is very very small and needs to have sharp clean lines, I can resize every single image file that I use in the game x_x but I would really really rather not do unless there really is no other way(changing my mind about how big the characters should be would be a nightmare...) I could write a python program to do it for me except for the fact that I don't have the Python Imaging Library and therefore cannot save .png files.

I tried writing a function to resize the images inside a .rpy script but I don't understand the Renpy syntax or where I should put the python code. The .rpy files seem to have their own syntax and don't like things like imports and functions. The zoom and size commands both anti alias the art in question.

If I can't turn off the anti aliasing I'll probably go back to writing my own engine which has a long way to go before it's good enough to make professional quality games with. Or I'll have to download the source code for Ren'py and hope that it's written in python 2 since it's impossible for me to install python 3+pygame for python 3.

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Re: Turn off anti aliasing for images

#2 Post by PyTom » Wed Jul 11, 2018 1:35 pm

It's hard to understand what you want. If you're looking for something like pixel art, consider using config.nearest_neighbor:

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define config.nearest_neighbor = True
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Re: Turn off anti aliasing for images

#3 Post by SilverSea » Thu Jul 12, 2018 10:28 am

That worked perfectly, thanks! That was exactly what I wanted.

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