if/else jumping to wrong part [SOLVED]

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birdybirdnerd
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if/else jumping to wrong part [SOLVED]

#1 Post by birdybirdnerd »

so ive included a couple menu flags so far, and used the if/else statements referring to them and all that. when playtesting, though, if i choose the option with the flag, it does that line then jumps immediately past the rest of the dialogue to the next menu

i dont know how to explain this properly, but i guess my question is how to end an else statement so i can jump back to the linear gameplay. sorry if im being confusing, im confused
Last edited by birdybirdnerd on Mon Jul 23, 2018 11:00 pm, edited 1 time in total.

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trooper6
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Re: if/else jumping to wrong part

#2 Post by trooper6 »

Post your code please. We can’t say unless we see it.
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Re: if/else jumping to wrong part

#3 Post by xavimat »

Probably a problem with blocks, indentation and colon (:). Understanding these things in renpy/python is critical.
As trooper says, show your code, please. Put the code between [ code][/code] tags to preserve your indentation.
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Re: if/else jumping to wrong part

#4 Post by birdybirdnerd »

i figured it out, im sorry i forgot to respond. it was a problem with not giving the code a place to jump back to, so it jumped forward to the next place it could. thanks though

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