my game gives the same options for the five days. for example, in the afternoon, the player can decide to:
- go on a date with her love interest
- walk around the city
- go shopping
the thing is, i want to code every each of the five days separately and write five different dialogues (the first one is when the narrator and kayla run into each other in the city for the first time, the second one is when they run into each other for the second time and so on until five times.) so someone playing my game could choose the option of walking around the city in the afternoon five times during the active part of the game.
however i don't know how to queue my dialogues (if that makes sense?). how should i set up my if statements and variables so that the dialogues still follow order (1st meeting, 2nd meeting, 3rd meeting, etc) when the player chooses (for example) to walk around in the city in the afternoon on day 2 and does it again on day 4?

