Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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Is it possible to change the transition of the content of the say window (the "what")? I am not talking about when the screen appears or disappears, but when the text is changed, like when the mouse is clicked to progress the story. I would like it to dissolve between lines.
screen say(who, what):
style_prefix "say"
window:
id "window"
if who is not None:
window:
id "namebox"
style "namebox"
text who id "who"
text what at what_transf id "what"
transform what_transf:
on show:
alpha 0.0
linear 0.3 alpha 1.0
on hide:
linear 0.3 alpha 0.0
I can confirm that the effects can get annoying quite quickly... Is there a way to toggle them so they only show up when asked? For example, at the start of a new scene?
Also, I have a similar effect in my game which replays the transition when a wait {w=1} is used. Is there a way to stop it from doing this?
you can make a screen with the animation and play that animation whenever you want by showing the screen manually, I've searched for a long time and there's no simple solution to it
Imperf3kt wrote: ↑Tue Aug 14, 2018 7:40 pm
You can fake it. Show the textbox and text as an image and dissolve in when necessary.
Remember to hide the real say window first.