Hello, I was making a game using the old Renpy but decided to change and remake what iv'e done so for in the new Renpy, and Iv'e run into an issue that I cant figure out. (Going by what I could find on google and the forums nobody else has ever had this problem). I really hope i'm just an idiot and the answer is super simple.
Anyway the issue is in the old Renpy I could fit more than one word per line in the choice button, but in the new Renpy I can only get one word per line is there a way to fix this? Iv'e tried making the button wider and that does work except it leaves a ton of unused space in the button not to mention taking up a ton of space on screen.
Any help fixing this would be appreciated.
Text in choice buttons
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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Re: Text in choice buttons
check the padding it is also possible that there's a smaller frame inside the outer frame
Re: Text in choice buttons
I figured it out, I was testing random numbers on the gui line:
define gui.choice_button_borders = Borders(150, 8, 150, 8 )
and changed the numbers to (1, 1, 1, 1), and it works I can put whatever I want in there now and it fills the row not just one word per row.
define gui.choice_button_borders = Borders(150, 8, 150, 8 )
and changed the numbers to (1, 1, 1, 1), and it works I can put whatever I want in there now and it fills the row not just one word per row.
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