Text in choice buttons

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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jehu
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Joined: Fri Apr 21, 2017 6:01 pm
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Text in choice buttons

#1 Post by jehu »

Hello, I was making a game using the old Renpy but decided to change and remake what iv'e done so for in the new Renpy, and Iv'e run into an issue that I cant figure out. (Going by what I could find on google and the forums nobody else has ever had this problem). I really hope i'm just an idiot and the answer is super simple.

Anyway the issue is in the old Renpy I could fit more than one word per line in the choice button, but in the new Renpy I can only get one word per line is there a way to fix this? Iv'e tried making the button wider and that does work except it leaves a ton of unused space in the button not to mention taking up a ton of space on screen.
Old Renpy
Old Renpy
New Renpy
New Renpy
Any help fixing this would be appreciated.

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Kia
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Re: Text in choice buttons

#2 Post by Kia »

check the padding it is also possible that there's a smaller frame inside the outer frame

jehu
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Posts: 3
Joined: Fri Apr 21, 2017 6:01 pm
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Re: Text in choice buttons

#3 Post by jehu »

I figured it out, I was testing random numbers on the gui line:

define gui.choice_button_borders = Borders(150, 8, 150, 8 )

and changed the numbers to (1, 1, 1, 1), and it works I can put whatever I want in there now and it fills the row not just one word per row.

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