talking animation everytime someone talks

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TamakiShibo
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talking animation everytime someone talks

#1 Post by TamakiShibo » Sat Sep 22, 2018 10:50 am

I have two pictures of a character. one with a closed and one with a opened mouth. i have animation that i wrote like this:

Code: Select all

image guy1 talk:
"guy1 talk.png"
0.2
"guy1.png"
0.2
repeat 3
so everytime guy1 speaks, i write "show guy1 talk" before his line. and heres the question: is there any way not to write "show guy1 talk" everytime? like make it show automatically everytime hes saying his line?
(sorry for bad english :D )

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Andredron
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Re: talking animation everytime someone talks

#2 Post by Andredron » Sat Sep 22, 2018 12:59 pm

I know, I'm writing terribly in English.

I'm writing a Renpy textbook (in Russian). https://yadi.sk/d/ZX_DonP63USRru Update 22.06.18

Honest Critique

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TAEKO
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Re: talking animation everytime someone talks

#3 Post by TAEKO » Sat Sep 22, 2018 3:31 pm

Hi!
I have a working code of this.
I believe this link would be really helpful for you:
https://www.renpy.org/wiki/renpy/doc/co ... d_Lip_Flap

And this is how it looks like, if this is what you intended to do...
https://youtu.be/zga6fQ-GuoE
Don't read me...
Seriously don't.
Just kidding. I'm just an awkward potato who doesn't know what to say in my signature...

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