I have a character who is only semi-corporeal, so I need to be able to control the opacity of their sprites on the fly. I've tried using ATL to apply different opacities, but it doesn't seem to work at all.
Here's what I've got--I tried to make a transform that will have them show up at half opacity:
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transform nellfade:
on show:
alpha 0.0
linear 1.0 alpha 0.5
on hide:
linear 1.0 alpha 0.0
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show nell shocked at nellfade, center
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show nell shocked at center with nellfade
Thank you in advance!
EDIT, new info:
I've tried the following:
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show nell shocked at center:
alpha .5
EDIT 2:
It works if it's simply
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show nell shocked:
alpha .5
What the heck is going on?