I was thinking about having the main menu background of my ongoing game to have it animated while having the buttons done in imagemap.
Is it possible to have it done?
Is it possible to make a frame by frame animated main menu?
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- LittleRainySeasons
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Re: Is it possible to make a frame by frame animated main menu?
It is possible with ATL! You can define an animated background as:
and then you can add it to the main menu like this:
Code: Select all
image menubg:
"frame01.png"
pause 0.1 # depends on the framerate of the background
"frame02.png"
pause 0.1
# and so on for every frame
repeat # if you want it to loopCode: Select all
screen main_menu():
add "menubg"
# ... rest of main menu code - LittleRainySeasons
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Re: Is it possible to make a frame by frame animated main menu?
Oh okay! Thanks! It helps alot ^^
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