[SOLVED] Adding Player Choices to History Screen
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
-
codenewbie
- Newbie
- Posts: 18
- Joined: Tue Apr 17, 2018 11:21 pm
[SOLVED] Adding Player Choices to History Screen
Hello! I'm putting dialogue into the actual choices themselves and I'd like for this to reflect in the game's history. Is this possible, and where do I start? Thank you!
Last edited by codenewbie on Fri Nov 16, 2018 8:45 pm, edited 1 time in total.
Re: Adding Player Choices to History Screen
You could just add a dialogue statement after each choice.
It looks repetitive, but other ways are likely to be more convoluted, you'd have to maybe for example modify choice screen (or even the choice objects) so it creates a HistoryEntry object and appends it to _history_list variable.
Code: Select all
menu:
"Hello World!":
e "Hello World!"
"Dancing is great!":
e "Dancing is great!"
-
codenewbie
- Newbie
- Posts: 18
- Joined: Tue Apr 17, 2018 11:21 pm
Re: Adding Player Choices to History Screen
Alright. Thank you nevertheless. 
Who is online
Users browsing this forum: Bing [Bot], _ticlock_