I don't quite remember posting about this yet, i had this problem for a while and finally returned to it.
By default, RenPy has a set of variables for CONFIRM screen when certain events occur:
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ARE_YOU_SURE = _("Are you sure?")
DELETE_SAVE = _("Are you sure you want to delete this save?")
OVERWRITE_SAVE = _("Are you sure you want to overwrite your save?")
LOADING = _("Loading will lose unsaved progress.\nAre you sure you want to do this?")
QUIT = _("Are you sure you want to quit?")
MAIN_MENU = _("Are you sure you want to return to the main menu?\nThis will lose unsaved progress.")
END_REPLAY = _("Are you sure you want to end the replay?")
SLOW_SKIP = _("Are you sure you want to begin skipping?")
FAST_SKIP_SEEN = _("Are you sure you want to skip to the next choice?")
FAST_SKIP_UNSEEN = _("Are you sure you want to skip unseen dialogue to the next choice?")
I am using modified base RenPy "SAVE/LOAD" screen, which determines save/load screens itself, so i can't quite make a custom "Yes/No" prompt screen for "load" function. That'd mean i'd have to write separate pages for Save/Load screens and i kinda feel like that'd be excessive since this works nicely
And even if i did, i really still would like to have two different messages for loading while gameplay and loading from the main screen.
I'd be really grateful for your help, been stuck for quite a while!!
I feel like there should be a string created (or maybe there is one, i'm just unaware), which would do the trick. Something like adding to RenPy list of confirm messages:
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LOAD_SAVE = _("Load this save?")
How do i make it happen? Thank you in advance!!