So I may be making my code for placement of the characters too complicated but here's my situation for this instance.
This is for when a character moves slightly forward to make it look like they're talking and then move back when they're done.
When they move forward it's smooth and nice, but when they move back it's like they pop up for a second and then go back down into the correct spot.
I'm getting some of this jumpy stuff as well when a character moves really close to the camera and vise versa with similar code
o_SF_base = character moving slightly forward
o_SF_base_pause = character staying in slightly forward place
o_SB_base = character moving back to original space
Code: Select all
transform o_SF_base:
xalign 0.32 yalign .3
linear .1 xalign 0.32 yalign .31 zoom 1.05
transform o_SF_base_pause:
xalign 0.32 yalign .31 zoom 1.05
transform o_SB_base:
xalign 0.32 yalign .31
linear .1 xalign 0.32 yalign .3 zoom 1
thanks again guys,
Pat