[SOLVED] Automatically hide dialogue window

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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Exiscoming
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[SOLVED] Automatically hide dialogue window

#1 Post by Exiscoming »

So I see that the new Ren'py doesn't automatically hide the dialogue window anymore.
Checking out the options.rpy it's set to

Code: Select all

define config.window= "auto"
. Changing it to hide or none doesn't seem to have any effect on the game.
The textbox stays on screen:

Code: Select all

You "Dreary day we're having"
"Person B" "It sure is."
pause 1.0
"Person B" Hope it won't rain.
That's a rough idea of how I form a scene. Do I now have to add

Code: Select all

window hide
for every pause?
Last edited by Exiscoming on Thu Dec 20, 2018 4:38 am, edited 1 time in total.

Exiscoming
Regular
Posts: 132
Joined: Tue Apr 29, 2014 5:37 pm
Contact:

Re: Automatically hide dialogue window

#2 Post by Exiscoming »

Oh! Wait, got it! Sorry, I should've done more searching around this forum. This was the solution:
I put this bit of code in my script.rpy

Code: Select all

define quick_menu=False

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