Hi guys, I'm currently final stage of creating procject, mostly adding points system and I got really confused. As I wanted to separate path's from each other, I started to wonder how to prepare myself for adding new characters and scenes outcomes in the future. Sadly, my conclusion is that the player will have start the game from the very beginning, every time new update with new characters will drop. I remember exactly, how I hated that moment when I saw a game that had a huge amount of content that required from me to play it again from the top, since the old saves were no longer compatible. Now my questions is, how to prepare myself for this? Is there a possibility to code the game and points system in a way that a player won't be obligated to play it from the start each time when I add character or new characters points?
I heard about making a list that looks like:
"CHA1, CHA2, CHA3, CHA4... CHA999"
as well to add a point system
"CHA1_P, CHA2_P, CHA3_P.... CHA999_P"
You get my point. Although, this way it'll get too damn confusing down the road. So, now my question is how to solve this issue?
I read about the default statement, but how the hell do I use it?
Sorry guys, I'm a total newbie in this.