How to disable afm in a particular part of gameplay? [already not needed]

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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justspace
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How to disable afm in a particular part of gameplay? [already not needed]

#1 Post by justspace » Mon Jan 14, 2019 10:52 am

Heyo everyone! I want to make the user click to continue in a particular time of gameplay. Auto forward time is enabled by default in my game so I just want it to be disabled in a particular label. Is there any way to do it? Or are there any other ways to make the user click to continue? (pause and renpy.pause(None) are not working, {w} is not suitable for me coz I want user click to continue when the adv\nvl screen is hidden, {w} is text tag so it's not suitable.)

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