Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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Belial
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#1
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by Belial » Tue Jan 15, 2019 3:06 pm
hello to everyone

I apologize in advance for my English but I use a translator
I would like to understand how to make a sandbox game via renp'y
I have searched everywhere on the internet and on this site but I can't do what I want, my English being too bad to understand...
I simply want to make a game in which the player can move where he wants (room, kitchen, city etc...) and place events at specific times, because of the day of the week and the time and make a loop that evolves according to the variables
Could someone please explain to me how to do this?
in advance thank you
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Imperf3kt
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#2
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by Imperf3kt » Tue Jan 15, 2019 5:03 pm
What you want is possible, but will require advanced knowledge of both Ren'Py and python.
I suggest you put the idea aside for the moment, until you are more familiar with the basics.
Ren'Py comes with a good tutorial that I highly recommend. You can find it underneath the "projects" area of the launcher.
Warning: May contain trace amounts of gratuitous plot.
pro·gram·mer (noun) An organism capable of converting caffeine into code.
Current project:
GGD Mentor
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Belial
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#3
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by Belial » Tue Jan 15, 2019 7:25 pm
Imperf3kt wrote: ↑Tue Jan 15, 2019 5:03 pm
What you want is possible, but will require advanced knowledge of both Ren'Py and python.
I suggest you put the idea aside for the moment, until you are more familiar with the basics.
Ren'Py comes with a good tutorial that I highly recommend. You can find it underneath the "projects" area of the launcher.
Hi, thanks for your answer, I already made a game under renpy and I don't have a problem with it, but I can't make one in "sandbox" and I've already seen the tutorials you're talking about, I really looked for a solution by myself but the language barrier is difficult for me, thanks again

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Imperf3kt
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#4
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by Imperf3kt » Tue Jan 15, 2019 9:35 pm
That's a good start then.
Unfortunately I cannot help with this as I have limited experience with what is required.
I wish you luck, and hopefully someone more knowledgeable is able to help you.
Warning: May contain trace amounts of gratuitous plot.
pro·gram·mer (noun) An organism capable of converting caffeine into code.
Current project:
GGD Mentor
Free Android GUI - Updated occasionally
Twitter
Imperf3kt Blackjack - a WIP blackjack game for Android made using Ren'Py
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DragoonHP
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#5
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by DragoonHP » Tue Jan 15, 2019 11:48 pm
Have you looked at this >
viewtopic.php?f=51&t=31571
Also for player movement, you can use screens to create rooms and facilitate movement between them via buttons.
Code: Select all
screen room(bg, interaction_1, interaction_2):
tag room
add bg
# something like a for loop which places imagebuttons above the background image
And then call it like
Code: Select all
call screen room("living_room", [fill this with data])
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Belial
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#6
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by Belial » Wed Jan 16, 2019 8:45 pm
DragoonHP wrote: ↑Tue Jan 15, 2019 11:48 pm
Have you looked at this >
viewtopic.php?f=51&t=31571
Also for player movement, you can use screens to create rooms and facilitate movement between them via buttons.
Code: Select all
screen room(bg, interaction_1, interaction_2):
tag room
add bg
# something like a for loop which places imagebuttons above the background image
And then call it like
Code: Select all
call screen room("living_room", [fill this with data])
Hi

thanks for your help it will help me for my game, I finally found a solution, I haven't placed any events yet so I don't know if my system really works

but for now I can move without any problem
the topic can be closed

thanks
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