Renpy not meeting Android Play Store minuimum build requirements

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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mameshiba
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Renpy not meeting Android Play Store minuimum build requirements

#1 Post by mameshiba »

Hi all,
I am slowly progressing on the way to publishing my game on the Android store!
I’ve been able to export my game as an android buiild without crashing (thanks Pytom - I suspect this was due to the latest update!)

However, when I get to uploading the APK in the Google Play store, I get an error.
Google Play says all new apps must target Android 8.0 since August 2018.
However, when I am Configuring my Renpy game for an Android Build in Renpy settings, renpy only gives me up to Android 4.0.

Does anyone have a walkthrough of how to publish a Renpy game onto the Google Play store which is from after Sept 2018?
I’m not sure if I’m missing something or if this is something the team are working on over time.

Thanks!

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Re: Renpy not meeting Android Play Store minuimum build requirements

#2 Post by DragoonHP »

Update Ren'Py and RAPT.
If you have updated Ren;Py to the latest version, delete the rapt folder and then from laucnher choose Android and follow on scfreen instructions

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Re: Renpy not meeting Android Play Store minuimum build requirements

#3 Post by mameshiba »

Ah... yes, thank you! Thank you! It's looking promising now! *happy dance*

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Re: Renpy not meeting Android Play Store minuimum build requirements

#4 Post by Imperf3kt »

One additional benefit of updating is that Ren'Py Android builds have recently had a lot of work put into them.
Youll notice Apps run using less memory, don't need as much space to install and have had a host of other optimisations, most of which you won't notice but they are there.
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Re: Renpy not meeting Android Play Store minuimum build requirements

#5 Post by mameshiba »

Thanks, Imperf3kt! I bet there is a lot that goes on behind the scenes that we can't see - but it's appreciated. It's so exciting to be able to share Renpy VNs with a wider audience. There are plenty of people who love games, and I bet would love VNs - they just haven't seen them before.

I have another noob question about adding to the Google Play store - I have submitted my app, when I'm testing it says that my game is only compatible with certain devices. Do you know if there's more in my code I should be adding for this? Or if it's to do with setting up the content for certain sizes/aspect ratios?

I think I might need to write up this process in the cookbook thread (is that what you call it?! Newbie all the way!) if no one has documented this process end-to-end yet!

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Re: Renpy not meeting Android Play Store minuimum build requirements

#6 Post by Imperf3kt »

Nothing you can do about that message.
It is because of the API that Google recently forced use of. Older phones and tablets (pre Android 4.0 I believe) can not support the newest API Google has provided, so are incompatible.

As I understand it, this is an intentional security move by Google.
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Re: Renpy not meeting Android Play Store minuimum build requirements

#7 Post by mameshiba »

The issue from my end is that it claims the only devices my game can play on are tablets, not phones. If I design my renpy game to something smaller, will it work on phones?

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Re: Renpy not meeting Android Play Store minuimum build requirements

#8 Post by Imperf3kt »

Can you post the message you are receiving? That's the first I've heard of something about tablets only.
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Re: Renpy not meeting Android Play Store minuimum build requirements

#9 Post by mameshiba »

This is my game - mostly a bit of a dorky test to see if I can build and publish a renpy game end-to-end for Android. I’m still a newbie to all things renpy and android games, so there could be some simple things missing.

https://play.google.com/store/apps/deta ... dog.domain

However, when I got to install, it says ‘This App Is Incompatible With All Of Your Devices”.

I can’t work out why that might be.

My current thinking is:
a) I possibly need to set my renpy screen/stage size to a certain size for it to work on mobile?
b) There are some settings in the game store I’ve missed.
c) Something else - because I am a newbie and I can’t find any instructions online explaining this process end to end.

If anyone has any ideas or has successfully published a renpy game to the Google Play store for mobiles, I would love your tips!

Thank you!!

p.s. sorry for the extreme delay in response - I have been moving house.

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Re: Renpy not meeting Android Play Store minuimum build requirements

#10 Post by Remix »

Have you tried just transferring the .apk to your mobile and trying it like that. If that works the issue is something to do with the Play store.
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Re: Renpy not meeting Android Play Store minuimum build requirements

#11 Post by mameshiba »

I have tested the previous version on my mobile, yes. Hmm! Okay, so I'll ask the Google Play store people! Thanks!:)

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Re: Renpy not meeting Android Play Store minuimum build requirements

#12 Post by PyTom »

There's a moderately good chance this was caused by uploading the x86_64 version and not the arm version.
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Re: Renpy not meeting Android Play Store minuimum build requirements

#13 Post by mameshiba »

Thanks @PyTom - what... what does that mean?

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Re: Renpy not meeting Android Play Store minuimum build requirements

#14 Post by mameshiba »

Ohh... I can see in my exports.........! There are two file types.... Hm! Ok! I will give this a go.

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Re: Renpy not meeting Android Play Store minuimum build requirements

#15 Post by mameshiba »

HOORAY! You are right! This is the version I needed to upload!! It works across all my devices now. THANK YOU!!

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