Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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When I started learning I did a lot of this but learned that you really don't need the "hide" section, but now I really find it useful to keep everything set for me.
The question is will it slow down the performance?
show t at t_single
show tr at t_single
T "112 \"Hey [P]! So glad you came.\""
hide t at t_single
hide tr at t_single
show t at t_FCU_single
show tq at t_FCU_single
For that example I don't "show and hide" everything (such as I would only "show and hide" a new mouth change, but leave the body image alone"
I also had some problems not using hide for some where I needed to put "hide." I heard the names have to be similar for one to replace the other
Settle for Pocky wrote: ↑Mon Mar 04, 2019 11:24 pm
When I started learning I did a lot of this but learned that you really don't need the "hide" section, but now I really find it useful to keep everything set for me.
The question is will it slow down the performance?
show t at t_single
show tr at t_single
T "112 \"Hey [P]! So glad you came.\""
hide t at t_single
hide tr at t_single
show t at t_FCU_single
show tq at t_FCU_single
For that example I don't "show and hide" everything (such as I would only "show and hide" a new mouth change, but leave the body image alone"
I also had some problems not using hide for some where I needed to put "hide." I heard the names have to be similar for one to replace the other
If you are using a common "family-name" for images intended to be replaced with each other you will not need to hide an earlier image when showing a replacement image.
for example
---------------------
show sami happy
[stuff]
show sami puzzled
-------------------------
You will not need to hide 'sami happy'.
This is what is recommended in the manual.
I do however doubt that the performance will be effected by using hide.