to give context, this is how events in my game are structured. (thanks to philat!!!) -> /viewtopic.php?t=51050
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default city_convo = 0 # use variable to track how many city conversations have been seen
label start:
menu schedule:
"What should I do?"
"Go on a date":
pass
"Walk around the city":
jump city_convos
"Go shopping":
pass
label city_convos:
$ city_convo += 1 # add to the variable
jump expression "city_convo" + str(city_convo) # jump to city_convo1, city_convo2, etc.
label city_convo1:
"First"
jump schedule # return to loop
label city_convo2:
"Second"
jump schedule
# and so on and so forthwhat i want to do is. depending on the player's choices, there should be a specific scene at the end of day four after the evening event. thus, having variables day=4 and cominghome=True should jump to the label day4event after the evening event on day.
however, i have no idea on how to queue the day4event after the evening event on day 4. should i program my planner another way, or maybe it can work with if and elif statements placed properly?

