[Bug?] Several problems with hyperlinks inside NVL-mode text

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Sixteenth
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[Bug?] Several problems with hyperlinks inside NVL-mode text

#1 Post by Sixteenth » Sun Mar 31, 2019 11:11 pm

I'm making a game that is entirely hyperlink-based.
Example:

Code: Select all

label lbl00:
    somechar "Blah blah {a=jump:lbl01}go to 01{/a}. Blah blah {a=jump:lbl02}go to 02{/a}."
The problem is that if you don't click anywhere during 30 to 45 seconds the game auto-advances on its own, always picking the first jump hyperlink. I though it was because I added this:

Code: Select all

config.keymap['dismiss'] = None
In the options.rpy after the init -1, to prevent the player to advance text without clicking any hyperlinks, so I removed that, but the problem persists. Any help with this?

Also, not the main problem now, but if I try to style jump hyperlinks and http hyperlinks differently (using this code), they stop working at all. And I seem to be unable to add hover_sound and activate_sound to hyperlinks as well, it just doesn't work.
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