Slow Motion ATL

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tiya_nofurita
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Slow Motion ATL

#1 Post by tiya_nofurita »

I was wondering if Ren'Py ATL can support a slow motion effect, like bullet trajectory or raindrops in slowmotion
Is there any tutorial I could start with?
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Re: Slow Motion ATL

#2 Post by XxrenxX »

Theres probably some tutorials in the Cookbook section of the forums. I've seen a few tutorials for rain effects and such. I feel if you want something slow motion you can either add more frames or make the cycle through longer. Maybe this could be of help?

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Re: Slow Motion ATL

#3 Post by tiya_nofurita »

Hey, thanks for fast reply. Unfortunately, I've been digging some tutorial I could find in Cookbook or this forum, and none of them is what I am looking for.
The closest I could find maybe is : https://www.renpy.org/wiki/renpy/doc/co ... e_profiles, but this code seems old and I've been trying on "Exponential Decay" to no avail. Not sure if it's because of me but the effect just doesn't work (there's no any error warning on the script though)
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Re: Slow Motion ATL

#4 Post by XxrenxX »

First that page is out of date. Renpy has gone through a lot of changes and not everything works the same way anymore. I tried doing a quick search but the last post I could find even mentioning that was back in 2012. Google doesn't help either so might have to find an alternate way to do this.

Another possibility is find a python code of it and find a way to get it to work in renpy itself, if that makes any sense.

Edit: Maybe something here can be of help? I'm not sure how old or new these codes are though but they are .py not .rpy

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Re: Slow Motion ATL

#5 Post by tiya_nofurita »

Thanks for the reply again but unfortunately I know nothing about Python (and other programming language too) so I can't make any sense by reading that alone :p
Unless there's some "ready to implement" code *cough* I will refrain myself from bothering with such things...usually I just play with the variables and see how it goes....
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Re: Slow Motion ATL

#6 Post by philat »

I don't know what "slow motion" is supposed to mean. Just making any transform take a very long time would be, literally, slow motion.

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Re: Slow Motion ATL

#7 Post by tiya_nofurita »

Forgive me if not being so clear, what I mean is an animation like this

https://i.imgur.com/siHq8Px.mp4

Droplets of rain hanging in the air in slow motion, perhaps that's the most appropriate way to describe it
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Re: Slow Motion ATL

#8 Post by XxrenxX »

tiya_nofurita wrote: Wed Apr 10, 2019 6:34 pm Forgive me if not being so clear, what I mean is an animation like this

https://i.imgur.com/siHq8Px.mp4

Droplets of rain hanging in the air in slow motion, perhaps that's the most appropriate way to describe it
You can do this with the transforms mentioned above.
Animation is just art drawn frame by frame, so you would have to create something like that using images. That would probably be the easiest since this code you want doesn't really exist for renpy anymore (it seems)

There are some wipe transitions here and i know one is similar to water hovering and moving outwards. Maybe it could be editable for you to be able to use?

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Re: Slow Motion ATL

#9 Post by Imperf3kt »

Or as already suggested, use normal ATL, and make one frame take a really long time.

I highly suggest looking through the documentation for ATL and also running through the renpy tutorial for ATL.
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Re: Slow Motion ATL

#10 Post by tiya_nofurita »

I kinda managed it even though it is not what I actually aimed for in the start....well, at least it's some animation and not a static image.
Showing here would be spoiler XD just wait until my VN is released.
Thank you for all the help :)
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