Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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Have you checked the documentation? Specifically the paged titled Saving, Loading, and Rollback? There is documentation on the exact command you are asking about: https://www.renpy.org/doc/html/save_loa ... renpy.save
A Close Shave:
*Last Thing Done (Aug 17): Finished coding emotions and camera for 4/10 main labels.
*Currently Doing: Coding of emotions and camera for the labels--On 5/10
*First Next thing to do: Code in all CG and special animation stuff
*Next Next thing to do: Set up film animation
*Other Thing to Do: Do SFX and Score (maybe think about eye blinks?)
trooper6 wrote: ↑Wed Apr 24, 2019 2:26 pm
Have you checked the documentation? Specifically the paged titled Saving, Loading, and Rollback? There is documentation on the exact command you are asking about: https://www.renpy.org/doc/html/save_loa ... renpy.save
Hello!
I saw that some time ago. But I didn't understand how to apply that
I still don't have that much knowledge hah
Like, would "filename" be "slot_1"? Or should I give a name to the slot and then that name would be "filename"?
And are "extra_info='' something the game should "remember"?
My biggest challenge is that there are many custom names(imputs) in my game.
Like:
What I do in this situation, is create a fresh project with nothing in it, and test the one thing I want to test. So I would write the code and see if it worked. If it didn't work, I'd play around with it. Do I need to put slot_1 in quotations? Or not? What happens if I don't put any extra_info? Okay...what happens if I try putting something in extra_info?
I experiment and use that to learn the code. I don't have time right now to build a dummy project and test it out (I have to do a bunch of class prep at the moment). But I encourage you to make your own dummy project and experiment. It is one of the best ways to learn.
A Close Shave:
*Last Thing Done (Aug 17): Finished coding emotions and camera for 4/10 main labels.
*Currently Doing: Coding of emotions and camera for the labels--On 5/10
*First Next thing to do: Code in all CG and special animation stuff
*Next Next thing to do: Set up film animation
*Other Thing to Do: Do SFX and Score (maybe think about eye blinks?)
trooper6 wrote: ↑Wed Apr 24, 2019 10:40 pm
What I do in this situation, is create a fresh project with nothing in it, and test the one thing I want to test. So I would write the code and see if it worked. If it didn't work, I'd play around with it. Do I need to put slot_1 in quotations? Or not? What happens if I don't put any extra_info? Okay...what happens if I try putting something in extra_info?
I experiment and use that to learn the code. I don't have time right now to build a dummy project and test it out (I have to do a bunch of class prep at the moment). But I encourage you to make your own dummy project and experiment. It is one of the best ways to learn.
Thank you so much! Good luck with your work
I can't access my other account cause I don't remember the e-mail I used *cries in emoji*.