Applying a red lightning/ general change of color
Posted: Wed May 08, 2019 12:08 am
Hi,
I would like to apply a transformation that would simulate a red light in my game. For now, I show a translucent red screen over the whole thing, but it only make everything more red, while I basically would like them to be less blue and green (aka black should still be black). I've seen MatrixColor that could do the job, but I don't know how to apply that to the whole layer master. Furthermore, I would like to change the amount of colour progressively or dynamically over the whole game.
That would really help, because for now everything looks just red, not gloomy as it should.
I would like to apply a transformation that would simulate a red light in my game. For now, I show a translucent red screen over the whole thing, but it only make everything more red, while I basically would like them to be less blue and green (aka black should still be black). I've seen MatrixColor that could do the job, but I don't know how to apply that to the whole layer master. Furthermore, I would like to change the amount of colour progressively or dynamically over the whole game.
That would really help, because for now everything looks just red, not gloomy as it should.