Code: Select all
image gold eyes squint:
LiveComposite((740, 1110),
(0, 0), "player/player_eyes_gold_squint.png",
)
choice:
4.5
choice:
3.5
choice:
1.5
# This randomizes the time between blinking.
"player/player_eyes_closed.png"
.25
repeat
image gray eyes = ConditionSwitch(
"pmood == 'averted'", "gray eyes averted shine",
"pmood == 'halfshut'", "gray eyes halfshut shine",
"pmood == 'squint'", "gray eyes squint shine",
"pmood == 'wide'", "gray eyes wide shine",
"pmood == 'screwedup'", "player/player_eyes_screwedup.png",
"pmood == 'closed'", "player/player_eyes_closed.png",
"pmood == 'Truedull'", "gray eyes normal",
"pmood == 'averteddull'", "gray eyes averted",
"pmood == 'halfshutdull'", "gray eyes halfshut",
"pmood == 'squintdull'", "gray eyes squint",
"pmood == 'widedull'", "gray eyes wide",
"True", "gray eyes normal shine")
##### An example of some of the code. ######
Code: Select all
layeredimage player:
always:
"player_base"
if skin == 1:
"player_skin_light"
elif skin == 2:
"player_skin_asian"
elif skin == 3:
"player_skin_tan"
elif skin == 4:
"player_skin_dark"
if hair == 1:
"player_hair_blonde"
elif hair == 2:
"player_hair_red"
elif hair == 3:
"player_hair_lightbrown"
elif hair == 4:
"player_hair_brown"
elif hair == 5:
"player_hair_darkbrown"
elif hair == 6:
"player_hair_black"
if eye == 1:
"blue eyes"
elif eye == 2:
"black eyes"
elif eye == 3:
"brown eyes"
elif eye == 4:
"gray eyes"
elif eye == 5:
"green eyes"
elif eye == 6:
"gold eyes"
group eyebrows auto:
attribute normal default
group mouth auto:
attribute frown default
if pshadow:
"player_shadow"
if pshadow2:
"player_shadow2"
if ptears:
"player_tears"
if psweatdrop:
"psweatdrop"
image side player = LayeredImageProxy("player", Transform(crop=(50, 0, 800, 750), zoom=0.6, xoffset=0))
Code: Select all
I'm sorry, but errors were detected in your script. Please correct the
errors listed below, and try again.
File "game/player definitions.rpy", line 1010: end of line expected.
if eye == 1:
^
Ren'Py Version: Ren'Py 7.2.2.491
Wed Jul 24 10:39:24 2019