I need some help. I define F4 is the key to save list, and F5 is the key to option
when I play the game I click F4 can open save list but if I click F5 again, it will jump to option.
I propose let two features seperate. As I click F4 and close it, then I can acturally click F5 and go to option, If you click F4 and then click F5 it won't jump to option.
when I play the game I click F4 can open save list but...
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Re: when I play the game I click F4 can open save list but...
yuuri88 wrote: ↑Mon Aug 26, 2019 9:07 am I need some help. I define F4 is the key to save list, and F5 is the key to option
when I play the game I click F4 can open save list but if I click F5 again, it will jump to option.
I propose let two features seperate. As I click F4 and close it, then I can acturally click F5 and go to option, If you click F4 and then click F5 it won't jump to option.
I think the key property for screens might help you.
On your save list screen you could try this...
Code: Select all
screen save_list:
key "K_F5" action NullAction()
key "K_F4" action Hide("save_list")
Re: when I play the game I click F4 can open save list but...
Thanks for your help!
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