Originally I thought it would be like
Code: Select all
define k = Character("KOWARETA SHITA", size == 15, cps = 10)
I'm like 100% there's already a thing out there for this, so if it exist, couldya help me find it? Thank you very much.
Code: Select all
define k = Character("KOWARETA SHITA", size == 15, cps = 10)
Code: Select all
define k = Character("KOWARETA SHITA", what_size = 15)
kalechips wrote: ↑Thu Sep 12, 2019 3:23 pm Hiya guys! I'm sure there's somethng around here that's just what I need, but I haven't found it yet. Basically, I'm trying to make it so when each character speaks there is a different styling of text. For example, if I want Kuzu to speak, I want his text slow and small, but if I want Dojima to speak, his text is super fast and big. I could just use the {size=+10}Bigger{/size} tags and all, but that would be ridiculous to do.
Originally I thought it would be likeor so, but it didn't work out. I thought it would be similar to the color thing, so perhaps I have the wrong labels?Code: Select all
define k = Character("KOWARETA SHITA", size == 15, cps = 10)
I'm like 100% there's already a thing out there for this, so if it exist, couldya help me find it? Thank you very much.
Code: Select all
define k = Character("KOWARETA SHITA", what_size=15, what_slow_cps=10)
Users browsing this forum: No registered users