Ren'Py 7.3.3 Prereleased

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
Post Reply
Message
Author
User avatar
PyTom
Ren'Py Creator
Posts: 15431
Joined: Mon Feb 02, 2004 10:58 am
Completed: Moonlight Walks
Projects: Ren'Py
IRC Nick: renpytom
Github: renpytom
itch: renpytom
Location: Kings Park, NY
Contact:

Ren'Py 7.3.3 Prereleased

#1 Post by PyTom » Fri Sep 27, 2019 12:58 am

It's a prerelease. If you could check it out, I'd appreciate it.

I'm happy to announce the prerelease of Ren'Py 7.3.3. This release is intended to improve performance and compatibility, fix bugs, and make available minor features that have been added since Ren'Py 7.3.2 was released.

Some highlights are:
  • An audio directory that allows audio files to define themselves, similar to images.
  • The ability for Ren'Py to accept audio files generated at runtime.
  • A lowering of the version of android needed to run Ren'Py.
  • Many improvements to Web platform support.
  • Improved render-to-texture performance.
  • The ability of renpy.input to take custom screens.
  • Ren'Py is now signed and notarized to run on macOS.
Downloads of 7.3.3 can be found at:

https://www.renpy.org/release/7.3.3

A full list of changes to Ren'Py can be found at:

https://www.renpy.org/dev-doc/html/changelog.html

A list of changes that may require you to update your game can be found at:

https://www.renpy.org/dev-doc/html/incompatible.html

Please also check out the credits and sponsor list.



The first prerelease is 7.3.3.554.

One of the biggest things is a new implementation of render-to-texture taken from 7.4, which should be faster. If possible, please run this on your computer, launch the tutorial, and make sure dissolves are working properly.
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom
"Silly and fun things are important." - Elon Musk
Software > Drama • https://www.patreon.com/renpytom

User avatar
isobellesophia
Miko-Class Veteran
Posts: 700
Joined: Mon Jan 07, 2019 2:55 am
Projects: Maddox's Everyday Talk! (13+ Unreal version), Maddox Everyday Talk! (3+ Real-Friendly version)(Upcoming 2020)
Organization: Friendly Teachers series
itch: .......
Location: Philippines, Mindanao
Contact:

Re: Ren'Py 7.3.3 Prereleased

#2 Post by isobellesophia » Fri Sep 27, 2019 1:02 am

Finally a new prerealease version, thanks for updating it.


Does it also include of fixing low performances?
Thanks.
I am a friendly user, please respect and have a good day..


Working on a talking simulation game for everyone, except children.

Maddox Everyday Talk!
Is my very very main project, not contain 13 below.

Main project here viewtopic.php?f=43&t=56564
Image

User avatar
RicharDann
Regular
Posts: 145
Joined: Thu Aug 31, 2017 11:47 am
Contact:

Re: Ren'Py 7.3.3 Prereleased

#3 Post by RicharDann » Fri Sep 27, 2019 4:45 pm

UI Elements look blurry in 7.3.3, unless that's intentional but I don't think so? Might be a problem related to my PC resolution, and I realize it's very hard to notice on the screenshots, but it's happening.

On the pics, 7.3.2 is running on the left, 7.3.3 on the right.

Is anyone else experiencing this?
Attachments
Ren'Py Launcher 1.jpg
Last edited by RicharDann on Tue Oct 01, 2019 10:56 am, edited 1 time in total.

User avatar
uyjulian
Regular
Posts: 64
Joined: Sun Mar 08, 2015 1:40 pm
Github: uyjulian
Contact:

Re: Ren'Py 7.3.3 Prereleased

#4 Post by uyjulian » Fri Sep 27, 2019 6:43 pm

> UI Elements look blurry in 7.3.3

Can confirm.

User avatar
PyTom
Ren'Py Creator
Posts: 15431
Joined: Mon Feb 02, 2004 10:58 am
Completed: Moonlight Walks
Projects: Ren'Py
IRC Nick: renpytom
Github: renpytom
itch: renpytom
Location: Kings Park, NY
Contact:

Re: Ren'Py 7.3.3 Prereleased

#5 Post by PyTom » Fri Sep 27, 2019 7:43 pm

Can someone get me launcher/log.txt for blurry UI elements? That will help me figure out what's going wrong. (Though I already have an idea, I can't repeat the problem here.)
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom
"Silly and fun things are important." - Elon Musk
Software > Drama • https://www.patreon.com/renpytom

User avatar
RicharDann
Regular
Posts: 145
Joined: Thu Aug 31, 2017 11:47 am
Contact:

Re: Ren'Py 7.3.3 Prereleased

#6 Post by RicharDann » Fri Sep 27, 2019 9:36 pm

@PyTom here you go
Attachments
log.txt
(7.5 KiB) Downloaded 8 times

User avatar
PyTom
Ren'Py Creator
Posts: 15431
Joined: Mon Feb 02, 2004 10:58 am
Completed: Moonlight Walks
Projects: Ren'Py
IRC Nick: renpytom
Github: renpytom
itch: renpytom
Location: Kings Park, NY
Contact:

Re: Ren'Py 7.3.3 Prereleased

#7 Post by PyTom » Sat Sep 28, 2019 9:15 pm

7.3.3.561)

This has a couple of fixes to it. The first is to the "ui elements look blurry" thing there - which really had to do with subpixel positioning not working right, especially when applied to drawable resolution text. Thanks to RicharDann for sending me the log.txt, it was instrumental in me tracking down the problem.

The second fix is to a problem with installing the Android SDK. That's been fixed, and things are working now.

There's was also a little more work done with the signing and notarization of Ren'Py itself, which shouldn't affect anyone.

Anyway, please check this out to make sure the problems are fixed.
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom
"Silly and fun things are important." - Elon Musk
Software > Drama • https://www.patreon.com/renpytom

User avatar
RicharDann
Regular
Posts: 145
Joined: Thu Aug 31, 2017 11:47 am
Contact:

Re: Ren'Py 7.3.3 Prereleased

#8 Post by RicharDann » Sun Sep 29, 2019 9:28 am

I can confirm the ui problem is fixed.

I also tested the new audio and input features and they are all working fine. Great additions, by the way, they will be very helpful for my current project.

Thank you so much, PyTom!

User avatar
IrinaLazareva
Veteran
Posts: 367
Joined: Wed Jun 08, 2016 1:49 pm
Projects: Legacy
Organization: IKG
Location: St.Petersburg, Russia
Contact:

Re: Ren'Py 7.3.3 Prereleased

#9 Post by IrinaLazareva » Tue Oct 01, 2019 8:26 am

It seems that imagemap are slowing down when hovered a little more than usual (although I may be wrong). Can be tested in a tutorial project.

v7.3.3.568
There is a light at the end of the tunnel, just pray it's not a train.
___
TODO: unresolved/нерешённое

User avatar
PyTom
Ren'Py Creator
Posts: 15431
Joined: Mon Feb 02, 2004 10:58 am
Completed: Moonlight Walks
Projects: Ren'Py
IRC Nick: renpytom
Github: renpytom
itch: renpytom
Location: Kings Park, NY
Contact:

Re: Ren'Py 7.3.3 Prereleased

#10 Post by PyTom » Tue Oct 01, 2019 8:59 pm

IrinaLazareva wrote:
Tue Oct 01, 2019 8:26 am
It seems that imagemap are slowing down when hovered a little more than usual (although I may be wrong). Can be tested in a tutorial project.

v7.3.3.568
I haven't been able to repeat this using the tutorial. It seems to take about the same amount of time that 7.0 took. It's possible this can be improved, but my thinking is I'd rather work on this in the GL rewrite than holding 7.3.3 up for it, since it doesn't seem to be a regression.
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom
"Silly and fun things are important." - Elon Musk
Software > Drama • https://www.patreon.com/renpytom

User avatar
IrinaLazareva
Veteran
Posts: 367
Joined: Wed Jun 08, 2016 1:49 pm
Projects: Legacy
Organization: IKG
Location: St.Petersburg, Russia
Contact:

Re: Ren'Py 7.3.3 Prereleased

#11 Post by IrinaLazareva » Thu Oct 03, 2019 12:18 pm

PyTom wrote:
Tue Oct 01, 2019 8:59 pm
I haven't been able to repeat this using the tutorial. It seems to take about the same amount of time that 7.0 took. It's possible this can be improved, but my thinking is I'd rather work on this in the GL rewrite than holding 7.3.3 up for it, since it doesn't seem to be a regression.
I understand.
I'll add from myself that the problem is probably not in Renpy but my computer. There are irreparable problems with the graphics card...
Anyway, I have built a test project and recorded the problem (video 1).
In the second video, I made changes to the graphics settings.
If you have free time, you can take a look.)
Attachments
test_IM.rar
(3.9 MiB) Downloaded 3 times
There is a light at the end of the tunnel, just pray it's not a train.
___
TODO: unresolved/нерешённое

Post Reply

Who is online

Users browsing this forum: eezergoode, tapanojum