Why are my renpy pause timings messed up?

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GeeSeki
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Why are my renpy pause timings messed up?

#1 Post by GeeSeki » Sun Oct 13, 2019 2:38 am

Hi, was there a bug or something in any of the latest updates that messed up the renpy pause timings?

I've had many lines of code set at

Code: Select all

$ renpy.pause(0.2,hard=True)
and then all of a sudden, many of them haven been changed to stuff like

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$ renpy.pause(0.08,hard=True)

Code: Select all

$ renpy.pause(0.0769,hard=True)

Code: Select all

$ renpy.pause(0.22,hard=True)

Code: Select all

$ renpy.pause(0.195,hard=True)

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isobellesophia
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Re: Why are my renpy pause timings messed up?

#2 Post by isobellesophia » Sun Oct 13, 2019 2:45 am

Is that a seconds format or minutes format?

This must do instead.

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$ renpy.pause (1.0, hard=True)
1 secs

Code: Select all

$ renpy.pause (20.0, hard=True)
20 secs

Code: Select all

$ renpy.pause (60.0, hard=True)
1 min

If not, then most likely its a bug, did you used the lastest version?
It is 7.3.4.
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GeeSeki
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Re: Why are my renpy pause timings messed up?

#3 Post by GeeSeki » Sun Oct 13, 2019 2:49 am

Yeah, that's in seconds. I use it for animation type stuff which is why its less than 1 second.

Thanks, how annoying, now I need to scan all over my work and fix said bug. And yeah, I just updated it yesterday to the latest version

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isobellesophia
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Re: Why are my renpy pause timings messed up?

#4 Post by isobellesophia » Sun Oct 13, 2019 2:53 am

Maybe the renpy pauses is not functioning properly, how about you use the other versions? Like

7.3.3 or 7.3.2?
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Re: Why are my renpy pause timings messed up?

#5 Post by duck-and-wolf » Sun Oct 13, 2019 2:20 pm

So you're saying when you upgraded your engine, it actually changed all your code in your script files?

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