Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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deltadidirac
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#1
Post
by deltadidirac » Fri Oct 25, 2019 4:16 am
Hi all,
my problem is that:
if I'm in a location (for example a generic room) appear the related screen of this room, and over it, also the Interface screen.; but if I interact with the Iterface screen , the room screen under it is active again, so , sometime I have a problem when in the same point I have the two screens that interact each other.
I gave them the different "zorder" value (50 to the room and 100 to the Interface), but nothing happen.
How can I mute the screen room under the interface to not have problems?
PS
this is my standard form to call the screens at the and of a label:
Code: Select all
label example:
scene x
a "blablabla"
show screen room
call secreen interface
show screen room
call screen interface
Thanks
Last edited by
deltadidirac on Fri Oct 25, 2019 6:11 am, edited 1 time in total.
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isobellesophia
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#2
Post
by isobellesophia » Fri Oct 25, 2019 5:33 am
Maybe layering the screens? So they they'll be covered.
https://www.renpy.org/doc/html/displayi ... html#layer
I had no examples though, i am not good at advanced python.
I am a friendly user, please respect and have a good day.

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deltadidirac
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#3
Post
by deltadidirac » Fri Oct 25, 2019 6:10 am
Hi
solved by myself.
the solution is this:
you must insert the script " modal True " in the screen you want to be over the others
Code: Select all
screen example:
modal True
zorder 100
add bg generic
imagebutton:
etc.....
etc.....
See you
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