[SOLVED] Ren'py Emailto

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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Robitron
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[SOLVED] Ren'py Emailto

#1 Post by Robitron »

Within a game I have found it relatively easy to create a hyperlink that will open the users browser and navigate to a site.
For example: {a=https://www.renpy.org} click here{/a}

I have spent all afternoon trying to find a way to have ren'py open the users native email client to send feedback directly to a game collaborator should they choose to do so. I have found information about using servers for game feedback and other information. That seems like unnecessary steps for a simple feedback message.

Is there a way to do this from within ren'py or do we just continue with "Feel free to email blahblah@blahblahblah.com"?


:?:
Last edited by Robitron on Wed Oct 30, 2019 4:55 pm, edited 1 time in total.
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Robi MUST remember to slow his brain down and actually READ his display fully!
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Imperf3kt
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Re: Ren'py Emailto

#2 Post by Imperf3kt »

This is purely a guess as the documentation doesn't mention it, but have you tried just using a mailto link?
{a = "mailto: unsureifthis@works.com"}click here{/a}
Warning: May contain trace amounts of gratuitous plot.
pro·gram·mer (noun) An organism capable of converting caffeine into code.

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Robitron
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Posts: 14
Joined: Thu Oct 24, 2019 11:53 am
Projects: Working on a VN called " Learning to Fly"
Organization: Just the author and myself so far
Tumblr: niftytron
Deviantart: Rob1tron
Github: Niftytron
itch: Rob1tron
Location: Florida for now...
Contact:

Re: Ren'py Emailto

#3 Post by Robitron »

Worked like a charm! Since I'm using gmail as my primary all I should have to do is configure my system email settings!

Thanks a bunch!

:wink:
My Career and the first CGI movie comprise my name... Robitron 8)
Robi MUST remember to slow his brain down and actually READ his display fully!
Robi NEEDS to remember to post coding issues in the correct thread :oops:

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