Issue with making things look like 'Tsukuhime'
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Issue with making things look like 'Tsukuhime'
Okay, so i'm trying to copy the formatting style that Type-moon used in the original Tsukuhime.
I used the nvr-style format and a quick google search yielded a Tsukuhime-like font from this website: http://kypper.free.fr/pages/help/index.php.
I set the default font to use the font 'DFKBT3.TTC' and set the size to 24.
These are the results:
http://img35.imageshack.us/img35/1714/problem1y.jpg
http://img188.imageshack.us/img188/581/problem2y.jpg
Which is rather different to the real thing:
http://img406.imageshack.us/img406/9955 ... 182jp9.jpg
Anyone know how I can tweak things so it looks like Tsukuhime?
I used the nvr-style format and a quick google search yielded a Tsukuhime-like font from this website: http://kypper.free.fr/pages/help/index.php.
I set the default font to use the font 'DFKBT3.TTC' and set the size to 24.
These are the results:
http://img35.imageshack.us/img35/1714/problem1y.jpg
http://img188.imageshack.us/img188/581/problem2y.jpg
Which is rather different to the real thing:
http://img406.imageshack.us/img406/9955 ... 182jp9.jpg
Anyone know how I can tweak things so it looks like Tsukuhime?
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Re: Issue with making things look like 'Tsukuhime'
The main problem seems to be that you set the size too big. The second problem looks like the spacing between the letters is too great. See if reducing the font size help with that (some fonts have a specific size they're most comfortable at). I don't think there is a configuration in Ren'Py to alter the whitespace in between letters (just between lines), so you might have to get a different font?
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Re: Issue with making things look like 'Tsukuhime'
Also, when you get to the real thing, don't include the characters' names in the dialogues, since Tsukihime is more like a plain book text split into sentences that appear one at a time. Well, mostly: there are some parts toward the respective routes' ends where they use text formatting for dramatic effect, so you can use that. But the dialogues are always presented as you would expect from a book: "'You've created a new game,' Melanthe says." instead of "Melante: 'You've created a new game.'"
PS: I'm sure you've figured that one on your own, I was just trying to help. ^^;
PS: I'm sure you've figured that one on your own, I was just trying to help. ^^;
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Re: Issue with making things look like 'Tsukuhime'
Thank you both. The size of font isn't the problem.
If its the font itself that is the problem, then there's not much I can do about it.
If its the font itself that is the problem, then there's not much I can do about it.
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Re: Issue with making things look like 'Tsukuhime'
What font are you using? Maybe you can google for one with a smaller character spacing and include it in your game distribution. I don't think fonts are copyrighted... are they?sinophile wrote:If its the font itself that is the problem, then there's not much I can do about it.
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- PyTom
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Re: Issue with making things look like 'Tsukuhime'
Probably, the problem is the difference between single- and double-width characters. The latter live somewhere higher-up in the unicode space.
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Re: Issue with making things look like 'Tsukuhime'
lolKoveras wrote:I don't think fonts are copyrighted... are they?
The rest is left as an exercise for the reader.
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Re: Issue with making things look like 'Tsukuhime'
Maybe give a useful response instead.
Yes, fonts are copyrighted. Although there are a good deal of fonts given out for free, just make sure that yours is one of them.
Yes, fonts are copyrighted. Although there are a good deal of fonts given out for free, just make sure that yours is one of them.
- PyTom
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Re: Issue with making things look like 'Tsukuhime'
Under US law, fonts can't be copyrighted. But a TTF file isn't a font, it's a computer program that generates a font. And according to US law, such a program is copyrightable, in the same way Ren'Py is.
Other countries' laws differ on this.
Other countries' laws differ on this.
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Re: Issue with making things look like 'Tsukuhime'
Yeah, I figured that it'd be something mind-boggling like this. -__-PyTom wrote:Under US law, fonts can't be copyrighted. But a TTF file isn't a font, it's a computer program that generates a font. And according to US law, such a program is copyrightable, in the same way Ren'Py is.
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Re: Issue with making things look like 'Tsukuhime'
Jesus Christ, what a way to circumvent the law..PyTom wrote:Under US law, fonts can't be copyrighted. But a TTF file isn't a font, it's a computer program that generates a font. And according to US law, such a program is copyrightable, in the same way Ren'Py is.
Anyway, can anyone point me towards a Ren'py visual novel which has the same format as Tsukuhime or Fate/Stay Night? I might be able to reverse-engineer the thing and find out a way to solve my problem..
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Re: Issue with making things look like 'Tsukuhime'
If it were me, I would send an email to the mirror-moon and ask them what font/styling did they use... I don't think that's classified. ^^sinophile wrote:Anyway, can anyone point me towards a Ren'py visual novel which has the same format as Tsukuhime or Fate/Stay Night? I might be able to reverse-engineer the thing and find out a way to solve my problem..
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Re: Issue with making things look like 'Tsukuhime'
Yeah, I posted a message on their forum three days ago and got told their font was a modified version of 'Sazanami-gothic.ttf'.. That helped.
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Re: Issue with making things look like 'Tsukuhime'
Care to show us the results?
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Re: Issue with making things look like 'Tsukuhime'
I tried using Sazanami Gothic instead of that font before and I must say its far more accurate to the font that Tsukuhime uses.
Heres how it looks like:
http://img151.imageshack.us/img151/8131/stuff2.png
http://img3.imageshack.us/img3/5846/stuffz.png
However, there are two problems:
1. It doesn't look exactly like the Tsukuhime font. The tsukuhime font has white letters with a black shadowy border. Is there some way to program this border? (you don't know how much i'd like to avoid editing the font manually..). Also, as you can see, the font is larger than that for Tsukuhime (more info below)
2. The text seems to take a while to pop up. To be exact, when I click 'START GAME', I see the greyed-out background image without any text for five seconds before any text comes out. This seems to be related to the font size, as if I set the font below size 22, the game simply freezes at that screen, unresponsive.
The behaviour in number 2 is very weird. Is there any explanation? Has anyone been through something like this?
Heres how it looks like:
http://img151.imageshack.us/img151/8131/stuff2.png
http://img3.imageshack.us/img3/5846/stuffz.png
However, there are two problems:
1. It doesn't look exactly like the Tsukuhime font. The tsukuhime font has white letters with a black shadowy border. Is there some way to program this border? (you don't know how much i'd like to avoid editing the font manually..). Also, as you can see, the font is larger than that for Tsukuhime (more info below)
2. The text seems to take a while to pop up. To be exact, when I click 'START GAME', I see the greyed-out background image without any text for five seconds before any text comes out. This seems to be related to the font size, as if I set the font below size 22, the game simply freezes at that screen, unresponsive.
The behaviour in number 2 is very weird. Is there any explanation? Has anyone been through something like this?
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