Can't get Dialogue Box to appear on screen. {Solved}
Posted: Wed Dec 18, 2019 9:53 pm
So, I'll post what I have code-wise and hopefully you guys can help me come to a conclusion.
This is in my Options:
I have the basic beginning code in my screens for the SayWho/What windows, so I won't bother posting those.
Long story short, I started editing this because for some reason the new update threw my dialogue box up into
the top left of the screen and nothing I did could get it to return to the center and bottom like before. My game
size is 800x600 if that helps at all. I just can't figure out what to do. Any and all help or tips is appreciated!
This is in my Options:
Code: Select all
style.window.background = Frame("textbox.png",2,2)
style.say_who_window.background = Frame("namebox.png",1,1)
## Margin is space surrounding the window, where the background
## is not drawn.
style.window.left_margin = 226
style.window.right_margin = 1078
style.window.top_margin = 884
style.window.bottom_margin = 70
style.say_who_window.left_margin = 40
style.say_who_window.right_margin = -35
style.say_who_window.top_margin = 45
style.say_who_window.bottom_margin = 0
## Padding is space inside the window, where the background is
## drawn.
style.window.left_padding = 65
style.window.right_padding = 50
style.window.top_padding = 45
style.window.bottom_padding = 15
style.say_who_window.left_padding = 30
style.say_who_window.right_padding = 0
style.say_who_window.top_padding = 10
style.say_who_window.bottom_padding = 10
## This is the minimum height of the window, including the margins
## and padding.
style.window.yminimum = 160
Long story short, I started editing this because for some reason the new update threw my dialogue box up into
the top left of the screen and nothing I did could get it to return to the center and bottom like before. My game
size is 800x600 if that helps at all. I just can't figure out what to do. Any and all help or tips is appreciated!