Breaking into game archives you OWN?

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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Breaking into game archives you OWN?

#1 Post by VAPMichaelaLaws » Tue Jan 14, 2020 5:00 pm

Okay. This is a rather odd case to bring up but I unfortunately must blame my past (and very ignorant) self for not backing up everything and putting me in this situation.

So I am planning on releasing a Complete Package edition of Seduce Me the Otome/Seduce Me 2: The Demon War. It will include both games, all 12 side episodes of the series, and two otome audio CDs to be played in program.

However, young-and-dumb Michaela decided to just use one Ren'Py project for the side episodes and did not back up any old assets (Art, programming, script, voice over, etc) as each episode was made. All 12 episodes are archived through Ren'Py's engine and released as protected as it can be. it at all possible for the owner of the games to crack into her own archived games to retrieve these assets or am I doomed to start completely over and pray that I have the assets somewhere in the limbo of my emails and messages?
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Re: Breaking into game archives you OWN?

#2 Post by Andredron » Tue Jan 14, 2020 6:38 pm

I know, I'm writing terribly in English.

I'm writing a Renpy textbook (in Russian). Update 22.06.18

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Re: Breaking into game archives you OWN?

#3 Post by rayminator » Tue Jan 14, 2020 7:45 pm

yup there is a program that you can use it's called unren it will help you to get your rpy files and images/video/audio files but it will not help you with to get your assets like daz or blender files back

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Re: Breaking into game archives you OWN?

#4 Post by gas » Wed Jan 15, 2020 4:02 am

You can find them on github.
10 ? "RENPY"
20 GOTO 10


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