sound effect for text dialogue, audio file cannot be found

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picofarad
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sound effect for text dialogue, audio file cannot be found

#1 Post by picofarad »

I'm trying to play a blip sound effect while a character is speaking and I used part of the renpy code here https://www.renpy.org/doc/html/characte ... t=callback

Code: Select all

init python:
    def voicefont(event,  **kwargs):

        if event == "show_done":
            renpy.sound.play("sf_beep.wav")
        elif event == "slow_done":
            renpy.sound.stop()
            
define rh = Character("Rhodes", callback=voicefont)
I'm getting an error that my sound file "sf_beep.wav" cannot be found. I put it in the audio folder of my game project.

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Per K Grok
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Re: sound effect for text dialogue, audio file cannot be found

#2 Post by Per K Grok »

picofarad wrote: Fri Feb 07, 2020 6:08 am I'm trying to play a blip sound effect while a character is speaking and I used part of the renpy code here https://www.renpy.org/doc/html/characte ... t=callback

Code: Select all

init python:
    def voicefont(event,  **kwargs):

        if event == "show_done":
            renpy.sound.play("sf_beep.wav")
        elif event == "slow_done":
            renpy.sound.stop()
            
define rh = Character("Rhodes", callback=voicefont)
I'm getting an error that my sound file "sf_beep.wav" cannot be found. I put it in the audio folder of my game project.

You probably have to put in the folder name too

i.e.
renpy.sound.play("audio/sf_beep.wav")

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